When attacking in transition, a quick misdirection fake can be a valuable tool for freezing your defender and giving you a clear path to the hoop.
The misdirection crossover is an excellent move in these situations, particularly when you’re attacking downhill. By simply taking a hard jab step in one direction before crossing in the opposite direction (either with a dribble or simply switching hands), you will often freeze the defender or get them to commit to the fake.
There are several key components that you have to remember when performing the misdirection crossover:
- Take a hard jab step to the opposite side of the crossover. When jabbing, the foot is fully planted.
- Laterally shift your upper body. Smart defenders do not chase the ball, they focus on the offensive player’s midsection. If your torso’s not moving, your misdirection isn’t going to be very convincing.
- Readiness to push the ball past your defender if he buys your jab step. To do so effectively, you must keep your center of gravity in the middle of your body.
- Be aware of defensive positioning.
In the above clip, you’ll see a great example of Kemba Walker employing the misdirection crossover. Notice how quickly he was able to evaluate the defender’s position and use a double misdirection cross. The ability to read and react to the situations quickly and efficiently are what make you an elite player.
To train the misdirection crossover, I recommend this progression.
1. Drill it stationary with no speed requirements. Understand how each body part works together and how you can use the move in the game.
2. Add the speed. Get comfortable performing the move at game speed.
3. Add a reactionary component. Having a defender in front will be the best, but a coach giving you a signals, using a music beat as a signal or anything else will also work in the beginning. What you will use depends on your imagination.
4. Add running. For example, jogging from the half-court and using the move when you get to a 3-point line or anywhere else. The goal is to make it more dynamic.
5. Use it in games or game-like situations.