Last week, the minds behind Killer Instinct announced plans to take full advantage of the Xbox One, the Call of Duty Clans overhaul received a trailer, and our Half-Life 3 hopes were dashed, again.
Killer Instinct Balance Updates Won’t Require Patches
Killer Instinct will leverage the Xbox One’s cloud capabilities for balance updates and any needed changes. The FTP game will automatically update to the latest version when necessary. The new policy applies only to minor changes. If the game’s content or assets are adjusted, then gamers will be required to download the update.
“All of our variables that go into how a character behaves are going to exist basically in the cloud,” producer Torin Rettig told Game Informer. “Without having to update content or patch the game at all, we can just go in on the cloud and tweak these variables without the player having to know.”
Killer Instinct will be released with the Xbox One in November.
Call of Duty: Ghosts: Clans Trailer
Infinity Ward offered a closer look into Clans last week. The feature was revamped for the forthcoming title, which means clans will have to re-register on a first-come first-served basis and get acclimated to slightly different rules. Only Elite clan leaders get the privilege of reserving their clan name. And this time around, clans can expand across multiple platforms, meaning players can only join one clan regardless of platform.
The game introduces Clan Wars, a two-week competition in which clans battle each other for territory, points and a yet-to-be identified prize. A new Clan app will let you chat with clan members, manage the group and create a logo for the team. Check out the trailer below.
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Half-Life 3 Trademark Posting Was a Hoax
Gamers got their hopes up that a recent trademark filing in Europe marked the beginning of Valve, extending the Half-Life series. But it apparently was all an elaborate hoax. The trademark has since been deleted, and the European Registration Office has refused to comment on the incident. A trademark application was never filed with the U.S. Patent and Trademark Office.
Guess we’ll have to put all our faith in the J.J. Abrams movie adaptation. “It’s as real as anything in Hollywood ever gets. Which is that we are really talking to Valve, we are going to be bringing on a writer, we have a lot of very interesting ideas,” said Abrams to Polygon in February.