Last week, new details came out concerning GTA Online ahead of its October 1 release. The leak revealed the existence of “Cash Cards,” which would allow gamers to instantly increase their wealth. This prompted concerns from gamers that the long-awaited mode would feature a pay-to-win scheme. Rockstar responded to the uproar by promising that the game will be balanced to level the playing field among those who opt to purchase Cash Cards and those who don’t.
“The game and its economy have been designed and balanced for the vast majority of players who will not buy extra cash. There is no in-game paywall, and nothing that should disrupt the balance of the game,” posted Rockstar on its website. “You don’t have to spend real money to attain cars, guns, clothes, flash and style of a high-roller in Los Santos, but you can if you wish to get them a little quicker.”
The developer also pointed out that cash totals will not transfer between single-player mode and GTA Online. In fact, gamers will earn money faster in the multiplayer version. “The economy is balanced differently from the single-player economy, and cash earned in one cannot be taken over to the other,” Rockstar stated.
According to the leak, four different cash cards will be available: Red Shark ($100,000), Tiger Shark ($200,000), Bull Shark ($500,000) and Great White Shark ($1.25 million). Great White Shark will cost around $20, and the prices go down from there. The sales pitch for the cards calls cash “king of the town” and bills it as “a way to solve your money problems and help get what you want across Los Santos and Blaine County.”
GTA Online, which allows up to 16 players at once, launched yesterday, Oct. 1.